Adding golang examples

This commit is contained in:
Michael Reber 2019-11-18 15:02:35 +01:00
parent 143c066c2b
commit 1b608328ba
223 changed files with 4799 additions and 0 deletions

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go/README.md Normal file
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# Golang
Go, also known as Golang, is a statically typed, compiled programming language designed at Google by Robert Griesemer, Rob Pike, and Ken Thompson. Go is syntactically similar to C, but with memory safety, garbage collection, structural typing, and CSP-style concurrency.

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go/arrays/arrays.go Normal file
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// In Go, an _array_ is a numbered sequence of elements of a
// specific length.
package main
import "fmt"
func main() {
// Here we create an array `a` that will hold exactly
// 5 `int`s. The type of elements and length are both
// part of the array's type. By default an array is
// zero-valued, which for `int`s means `0`s.
var a [5]int
fmt.Println("emp:", a)
// We can set a value at an index using the
// `array[index] = value` syntax, and get a value with
// `array[index]`.
a[4] = 100
fmt.Println("set:", a)
fmt.Println("get:", a[4])
// The builtin `len` returns the length of an array.
fmt.Println("len:", len(a))
// Use this syntax to declare and initialize an array
// in one line.
b := [5]int{1, 2, 3, 4, 5}
fmt.Println("dcl:", b)
// Array types are one-dimensional, but you can
// compose types to build multi-dimensional data
// structures.
var twoD [2][3]int
for i := 0; i < 2; i++ {
for j := 0; j < 3; j++ {
twoD[i][j] = i + j
}
}
fmt.Println("2d: ", twoD)
}

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# Note that arrays appear in the form `[v1 v2 v3 ...]`
# when printed with `fmt.Println`.
$ go run arrays.go
emp: [0 0 0 0 0]
set: [0 0 0 0 100]
get: 100
len: 5
dcl: [1 2 3 4 5]
2d: [[0 1 2] [1 2 3]]
# You'll see _slices_ much more often than arrays in
# typical Go. We'll look at slices next.

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// The primary mechanism for managing state in Go is
// communication over channels. We saw this for example
// with [worker pools](worker-pools). There are a few other
// options for managing state though. Here we'll
// look at using the `sync/atomic` package for _atomic
// counters_ accessed by multiple goroutines.
package main
import (
"fmt"
"sync"
"sync/atomic"
)
func main() {
// We'll use an unsigned integer to represent our
// (always-positive) counter.
var ops uint64
// A WaitGroup will help us wait for all goroutines
// to finish their work.
var wg sync.WaitGroup
// We'll start 50 goroutines that each increment the
// counter exactly 1000 times.
for i := 0; i < 50; i++ {
wg.Add(1)
go func() {
for c := 0; c < 1000; c++ {
// To atomically increment the counter we
// use `AddUint64`, giving it the memory
// address of our `ops` counter with the
// `&` syntax.
atomic.AddUint64(&ops, 1)
}
wg.Done()
}()
}
// Wait until all the goroutines are done.
wg.Wait()
// It's safe to access `ops` now because we know
// no other goroutine is writing to it. Reading
// atomics safely while they are being updated is
// also possible, using functions like
// `atomic.LoadUint64`.
fmt.Println("ops:", ops)
}

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# We expect to get exactly 50,000 operations. Had we
# used the non-atomic `ops++` to increment the counter,
# we'd likely get a different number, changing between
# runs, because the goroutines would interfere with
# each other. Moreover, we'd get data race failures
# when running with the `-race` flag.
$ go run atomic-counters.go
ops: 50000
# Next we'll look at mutexes, another tool for managing
# state.

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// Go provides built-in support for [base64
// encoding/decoding](http://en.wikipedia.org/wiki/Base64).
package main
// This syntax imports the `encoding/base64` package with
// the `b64` name instead of the default `base64`. It'll
// save us some space below.
import (
b64 "encoding/base64"
"fmt"
)
func main() {
// Here's the `string` we'll encode/decode.
data := "abc123!?$*&()'-=@~"
// Go supports both standard and URL-compatible
// base64. Here's how to encode using the standard
// encoder. The encoder requires a `[]byte` so we
// convert our `string` to that type.
sEnc := b64.StdEncoding.EncodeToString([]byte(data))
fmt.Println(sEnc)
// Decoding may return an error, which you can check
// if you don't already know the input to be
// well-formed.
sDec, _ := b64.StdEncoding.DecodeString(sEnc)
fmt.Println(string(sDec))
fmt.Println()
// This encodes/decodes using a URL-compatible base64
// format.
uEnc := b64.URLEncoding.EncodeToString([]byte(data))
fmt.Println(uEnc)
uDec, _ := b64.URLEncoding.DecodeString(uEnc)
fmt.Println(string(uDec))
}

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# The string encodes to slightly different values with the
# standard and URL base64 encoders (trailing `+` vs `-`)
# but they both decode to the original string as desired.
$ go run base64-encoding.go
YWJjMTIzIT8kKiYoKSctPUB+
abc123!?$*&()'-=@~
YWJjMTIzIT8kKiYoKSctPUB-
abc123!?$*&()'-=@~

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// By default channels are _unbuffered_, meaning that they
// will only accept sends (`chan <-`) if there is a
// corresponding receive (`<- chan`) ready to receive the
// sent value. _Buffered channels_ accept a limited
// number of values without a corresponding receiver for
// those values.
package main
import "fmt"
func main() {
// Here we `make` a channel of strings buffering up to
// 2 values.
messages := make(chan string, 2)
// Because this channel is buffered, we can send these
// values into the channel without a corresponding
// concurrent receive.
messages <- "buffered"
messages <- "channel"
// Later we can receive these two values as usual.
fmt.Println(<-messages)
fmt.Println(<-messages)
}

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mPoF-Xi-rip

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$ go run channel-buffering.go
buffered
channel

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// When using channels as function parameters, you can
// specify if a channel is meant to only send or receive
// values. This specificity increases the type-safety of
// the program.
package main
import "fmt"
// This `ping` function only accepts a channel for sending
// values. It would be a compile-time error to try to
// receive on this channel.
func ping(pings chan<- string, msg string) {
pings <- msg
}
// The `pong` function accepts one channel for receives
// (`pings`) and a second for sends (`pongs`).
func pong(pings <-chan string, pongs chan<- string) {
msg := <-pings
pongs <- msg
}
func main() {
pings := make(chan string, 1)
pongs := make(chan string, 1)
ping(pings, "passed message")
pong(pings, pongs)
fmt.Println(<-pongs)
}

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635cc13dfe33123ac188e01e3002d3aa935d765f
Jnn9_9hC48c

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$ go run channel-directions.go
passed message

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// We can use channels to synchronize execution
// across goroutines. Here's an example of using a
// blocking receive to wait for a goroutine to finish.
// When waiting for multiple goroutines to finish,
// you may prefer to use a [WaitGroup](waitgroups).
package main
import (
"fmt"
"time"
)
// This is the function we'll run in a goroutine. The
// `done` channel will be used to notify another
// goroutine that this function's work is done.
func worker(done chan bool) {
fmt.Print("working...")
time.Sleep(time.Second)
fmt.Println("done")
// Send a value to notify that we're done.
done <- true
}
func main() {
// Start a worker goroutine, giving it the channel to
// notify on.
done := make(chan bool, 1)
go worker(done)
// Block until we receive a notification from the
// worker on the channel.
<-done
}

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$ go run channel-synchronization.go
working...done
# If you removed the `<- done` line from this program, the
# program would exit before the `worker` even
# started.

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// _Channels_ are the pipes that connect concurrent
// goroutines. You can send values into channels from one
// goroutine and receive those values into another
// goroutine.
package main
import "fmt"
func main() {
// Create a new channel with `make(chan val-type)`.
// Channels are typed by the values they convey.
messages := make(chan string)
// _Send_ a value into a channel using the `channel <-`
// syntax. Here we send `"ping"` to the `messages`
// channel we made above, from a new goroutine.
go func() { messages <- "ping" }()
// The `<-channel` syntax _receives_ a value from the
// channel. Here we'll receive the `"ping"` message
// we sent above and print it out.
msg := <-messages
fmt.Println(msg)
}

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bRGMAqinovA

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# When we run the program the `"ping"` message is
# successfully passed from one goroutine to another via
# our channel.
$ go run channels.go
ping
# By default sends and receives block until both the
# sender and receiver are ready. This property allowed
# us to wait at the end of our program for the `"ping"`
# message without having to use any other synchronization.

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// _Closing_ a channel indicates that no more values
// will be sent on it. This can be useful to communicate
// completion to the channel's receivers.
package main
import "fmt"
// In this example we'll use a `jobs` channel to
// communicate work to be done from the `main()` goroutine
// to a worker goroutine. When we have no more jobs for
// the worker we'll `close` the `jobs` channel.
func main() {
jobs := make(chan int, 5)
done := make(chan bool)
// Here's the worker goroutine. It repeatedly receives
// from `jobs` with `j, more := <-jobs`. In this
// special 2-value form of receive, the `more` value
// will be `false` if `jobs` has been `close`d and all
// values in the channel have already been received.
// We use this to notify on `done` when we've worked
// all our jobs.
go func() {
for {
j, more := <-jobs
if more {
fmt.Println("received job", j)
} else {
fmt.Println("received all jobs")
done <- true
return
}
}
}()
// This sends 3 jobs to the worker over the `jobs`
// channel, then closes it.
for j := 1; j <= 3; j++ {
jobs <- j
fmt.Println("sent job", j)
}
close(jobs)
fmt.Println("sent all jobs")
// We await the worker using the
// [synchronization](channel-synchronization) approach
// we saw earlier.
<-done
}

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mkz69rVMHs6

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$ go run closing-channels.go
sent job 1
received job 1
sent job 2
received job 2
sent job 3
received job 3
sent all jobs
received all jobs
# The idea of closed channels leads naturally to our next
# example: `range` over channels.

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// Go supports [_anonymous functions_](http://en.wikipedia.org/wiki/Anonymous_function),
// which can form <a href="http://en.wikipedia.org/wiki/Closure_(computer_science)"><em>closures</em></a>.
// Anonymous functions are useful when you want to define
// a function inline without having to name it.
package main
import "fmt"
// This function `intSeq` returns another function, which
// we define anonymously in the body of `intSeq`. The
// returned function _closes over_ the variable `i` to
// form a closure.
func intSeq() func() int {
i := 0
return func() int {
i++
return i
}
}
func main() {
// We call `intSeq`, assigning the result (a function)
// to `nextInt`. This function value captures its
// own `i` value, which will be updated each time
// we call `nextInt`.
nextInt := intSeq()
// See the effect of the closure by calling `nextInt`
// a few times.
fmt.Println(nextInt())
fmt.Println(nextInt())
fmt.Println(nextInt())
// To confirm that the state is unique to that
// particular function, create and test a new one.
newInts := intSeq()
fmt.Println(newInts())
}

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$ go run closures.go
1
2
3
1
# The last feature of functions we'll look at for now is
# recursion.

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// We often need our programs to perform operations on
// collections of data, like selecting all items that
// satisfy a given predicate or mapping all items to a new
// collection with a custom function.
// In some languages it's idiomatic to use [generic](http://en.wikipedia.org/wiki/Generic_programming)
// data structures and algorithms. Go does not support
// generics; in Go it's common to provide collection
// functions if and when they are specifically needed for
// your program and data types.
// Here are some example collection functions for slices
// of `strings`. You can use these examples to build your
// own functions. Note that in some cases it may be
// clearest to just inline the collection-manipulating
// code directly, instead of creating and calling a
// helper function.
package main
import (
"fmt"
"strings"
)
// Index returns the first index of the target string `t`, or
// -1 if no match is found.
func Index(vs []string, t string) int {
for i, v := range vs {
if v == t {
return i
}
}
return -1
}
// Include returns `true` if the target string t is in the
// slice.
func Include(vs []string, t string) bool {
return Index(vs, t) >= 0
}
// Any returns `true` if one of the strings in the slice
// satisfies the predicate `f`.
func Any(vs []string, f func(string) bool) bool {
for _, v := range vs {
if f(v) {
return true
}
}
return false
}
// All returns `true` if all of the strings in the slice
// satisfy the predicate `f`.
func All(vs []string, f func(string) bool) bool {
for _, v := range vs {
if !f(v) {
return false
}
}
return true
}
// Filter returns a new slice containing all strings in the
// slice that satisfy the predicate `f`.
func Filter(vs []string, f func(string) bool) []string {
vsf := make([]string, 0)
for _, v := range vs {
if f(v) {
vsf = append(vsf, v)
}
}
return vsf
}
// Map returns a new slice containing the results of applying
// the function `f` to each string in the original slice.
func Map(vs []string, f func(string) string) []string {
vsm := make([]string, len(vs))
for i, v := range vs {
vsm[i] = f(v)
}
return vsm
}
func main() {
// Here we try out our various collection functions.
var strs = []string{"peach", "apple", "pear", "plum"}
fmt.Println(Index(strs, "pear"))
fmt.Println(Include(strs, "grape"))
fmt.Println(Any(strs, func(v string) bool {
return strings.HasPrefix(v, "p")
}))
fmt.Println(All(strs, func(v string) bool {
return strings.HasPrefix(v, "p")
}))
fmt.Println(Filter(strs, func(v string) bool {
return strings.Contains(v, "e")
}))
// The above examples all used anonymous functions,
// but you can also use named functions of the correct
// type.
fmt.Println(Map(strs, strings.ToUpper))
}

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8hI6oPNEfyh

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$ go run collection-functions.go
2
false
true
false
[peach apple pear]
[PEACH APPLE PEAR PLUM]

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// [_Command-line arguments_](http://en.wikipedia.org/wiki/Command-line_interface#Arguments)
// are a common way to parameterize execution of programs.
// For example, `go run hello.go` uses `run` and
// `hello.go` arguments to the `go` program.
package main
import (
"fmt"
"os"
)
func main() {
// `os.Args` provides access to raw command-line
// arguments. Note that the first value in this slice
// is the path to the program, and `os.Args[1:]`
// holds the arguments to the program.
argsWithProg := os.Args
argsWithoutProg := os.Args[1:]
// You can get individual args with normal indexing.
arg := os.Args[3]
fmt.Println(argsWithProg)
fmt.Println(argsWithoutProg)
fmt.Println(arg)
}

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# To experiment with command-line arguments it's best to
# build a binary with `go build` first.
$ go build command-line-arguments.go
$ ./command-line-arguments a b c d
[./command-line-arguments a b c d]
[a b c d]
c
# Next we'll look at more advanced command-line processing
# with flags.

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// [_Command-line flags_](http://en.wikipedia.org/wiki/Command-line_interface#Command-line_option)
// are a common way to specify options for command-line
// programs. For example, in `wc -l` the `-l` is a
// command-line flag.
package main
// Go provides a `flag` package supporting basic
// command-line flag parsing. We'll use this package to
// implement our example command-line program.
import (
"flag"
"fmt"
)
func main() {
// Basic flag declarations are available for string,
// integer, and boolean options. Here we declare a
// string flag `word` with a default value `"foo"`
// and a short description. This `flag.String` function
// returns a string pointer (not a string value);
// we'll see how to use this pointer below.
wordPtr := flag.String("word", "foo", "a string")
// This declares `numb` and `fork` flags, using a
// similar approach to the `word` flag.
numbPtr := flag.Int("numb", 42, "an int")
boolPtr := flag.Bool("fork", false, "a bool")
// It's also possible to declare an option that uses an
// existing var declared elsewhere in the program.
// Note that we need to pass in a pointer to the flag
// declaration function.
var svar string
flag.StringVar(&svar, "svar", "bar", "a string var")
// Once all flags are declared, call `flag.Parse()`
// to execute the command-line parsing.
flag.Parse()
// Here we'll just dump out the parsed options and
// any trailing positional arguments. Note that we
// need to dereference the pointers with e.g. `*wordPtr`
// to get the actual option values.
fmt.Println("word:", *wordPtr)
fmt.Println("numb:", *numbPtr)
fmt.Println("fork:", *boolPtr)
fmt.Println("svar:", svar)
fmt.Println("tail:", flag.Args())
}

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# To experiment with the command-line flags program it's
# best to first compile it and then run the resulting
# binary directly.
$ go build command-line-flags.go
# Try out the built program by first giving it values for
# all flags.
$ ./command-line-flags -word=opt -numb=7 -fork -svar=flag
word: opt
numb: 7
fork: true
svar: flag
tail: []
# Note that if you omit flags they automatically take
# their default values.
$ ./command-line-flags -word=opt
word: opt
numb: 42
fork: false
svar: bar
tail: []
# Trailing positional arguments can be provided after
# any flags.
$ ./command-line-flags -word=opt a1 a2 a3
word: opt
...
tail: [a1 a2 a3]
# Note that the `flag` package requires all flags to
# appear before positional arguments (otherwise the flags
# will be interpreted as positional arguments).
$ ./command-line-flags -word=opt a1 a2 a3 -numb=7
word: opt
numb: 42
fork: false
svar: bar
tail: [a1 a2 a3 -numb=7]
# Use `-h` or `--help` flags to get automatically
# generated help text for the command-line program.
$ ./command-line-flags -h
Usage of ./command-line-flags:
-fork=false: a bool
-numb=42: an int
-svar="bar": a string var
-word="foo": a string
# If you provide a flag that wasn't specified to the
# `flag` package, the program will print an error message
# and show the help text again.
$ ./command-line-flags -wat
flag provided but not defined: -wat
Usage of ./command-line-flags:
...

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// Some command-line tools, like the `go` tool or `git`
// have many *subcommands*, each with its own set of
// flags. For example, `go build` and `go get` are two
// different subcommands of the `go` tool.
// The `flag` package lets us easily define simple
// subcommands that have their own flags.
package main
import (
"flag"
"fmt"
"os"
)
func main() {
// We declare a subcommand using the `NewFlagSet`
// function, and proceed to define new flags specific
// for this subcommand.
fooCmd := flag.NewFlagSet("foo", flag.ExitOnError)
fooEnable := fooCmd.Bool("enable", false, "enable")
fooName := fooCmd.String("name", "", "name")
// For a different subcommand we can define different
// supported flags.
barCmd := flag.NewFlagSet("bar", flag.ExitOnError)
barLevel := barCmd.Int("level", 0, "level")
// The subcommand is expected as the first argument
// to the program.
if len(os.Args) < 2 {
fmt.Println("expected 'foo' or 'bar' subcommands")
os.Exit(1)
}
// Check which subcommand is invoked.
switch os.Args[1] {
// For every subcommand, we parse its own flags and
// have access to trailing positional arguments.
case "foo":
fooCmd.Parse(os.Args[2:])
fmt.Println("subcommand 'foo'")
fmt.Println(" enable:", *fooEnable)
fmt.Println(" name:", *fooName)
fmt.Println(" tail:", fooCmd.Args())
case "bar":
barCmd.Parse(os.Args[2:])
fmt.Println("subcommand 'bar'")
fmt.Println(" level:", *barLevel)
fmt.Println(" tail:", barCmd.Args())
default:
fmt.Println("expected 'foo' or 'bar' subcommands")
os.Exit(1)
}
}

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$ go build command-line-subcommands.go
# First invoke the foo subcommand.
$ ./command-line-subcommands foo -enable -name=joe a1 a2
subcommand 'foo'
enable: true
name: joe
tail: [a1 a2]
# Now try bar.
$ ./command-line-subcommands bar -level 8 a1
subcommand 'bar'
level: 8
tail: [a1]
# But bar won't accept foo's flags.
$ ./command-line-subcommands bar -enable a1
flag provided but not defined: -enable
Usage of bar:
-level int
level
# Next we'll look at environment variables, another common
# way to parameterize programs.

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// Go supports _constants_ of character, string, boolean,
// and numeric values.
package main
import (
"fmt"
"math"
)
// `const` declares a constant value.
const s string = "constant"
func main() {
fmt.Println(s)
// A `const` statement can appear anywhere a `var`
// statement can.
const n = 500000000
// Constant expressions perform arithmetic with
// arbitrary precision.
const d = 3e20 / n
fmt.Println(d)
// A numeric constant has no type until it's given
// one, such as by an explicit conversion.
fmt.Println(int64(d))
// A number can be given a type by using it in a
// context that requires one, such as a variable
// assignment or function call. For example, here
// `math.Sin` expects a `float64`.
fmt.Println(math.Sin(n))
}

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7cc09460e8dc6fffd0ba811679f92a85eb51e927
gmjHSglwLic

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$ go run constant.go
constant
6e+11
600000000000
-0.28470407323754404

52
go/defer/defer.go Normal file
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// _Defer_ is used to ensure that a function call is
// performed later in a program's execution, usually for
// purposes of cleanup. `defer` is often used where e.g.
// `ensure` and `finally` would be used in other languages.
package main
import (
"fmt"
"os"
)
// Suppose we wanted to create a file, write to it,
// and then close when we're done. Here's how we could
// do that with `defer`.
func main() {
// Immediately after getting a file object with
// `createFile`, we defer the closing of that file
// with `closeFile`. This will be executed at the end
// of the enclosing function (`main`), after
// `writeFile` has finished.
f := createFile("/tmp/defer.txt")
defer closeFile(f)
writeFile(f)
}
func createFile(p string) *os.File {
fmt.Println("creating")
f, err := os.Create(p)
if err != nil {
panic(err)
}
return f
}
func writeFile(f *os.File) {
fmt.Println("writing")
fmt.Fprintln(f, "data")
}
func closeFile(f *os.File) {
fmt.Println("closing")
err := f.Close()
// It's important to check for errors when closing a
// file, even in a deferred function.
if err != nil {
fmt.Fprintf(os.Stderr, "error: %v\n", err)
os.Exit(1)
}
}

2
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@ -0,0 +1,2 @@
4fc23579a9bd5d8512884902394f4dce51eb7d60
QJJ2R6kv6K5

6
go/defer/defer.sh Normal file
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# Running the program confirms that the file is closed
# after being written.
$ go run defer.go
creating
writing
closing

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// Go has several useful functions for working with
// *directories* in the file system.
package main
import (
"fmt"
"io/ioutil"
"os"
"path/filepath"
)
func check(e error) {
if e != nil {
panic(e)
}
}
func main() {
// Create a new sub-directory in the current working
// directory.
err := os.Mkdir("subdir", 0755)
check(err)
// When creating temporary directories, it's good
// practice to `defer` their removal. `os.RemoveAll`
// will delete a whole directory tree (similarly to
// `rm -rf`).
defer os.RemoveAll("subdir")
// Helper function to create a new empty file.
createEmptyFile := func(name string) {
d := []byte("")
check(ioutil.WriteFile(name, d, 0644))
}
createEmptyFile("subdir/file1")
// We can create a hierarchy of directories, including
// parents with `MkdirAll`. This is similar to the
// command-line `mkdir -p`.
err = os.MkdirAll("subdir/parent/child", 0755)
check(err)
createEmptyFile("subdir/parent/file2")
createEmptyFile("subdir/parent/file3")
createEmptyFile("subdir/parent/child/file4")
// `ReadDir` lists directory contents, returning a
// slice of `os.FileInfo` objects.
c, err := ioutil.ReadDir("subdir/parent")
check(err)
fmt.Println("Listing subdir/parent")
for _, entry := range c {
fmt.Println(" ", entry.Name(), entry.IsDir())
}
// `Chdir` lets us change the current working directory,
// similarly to `cd`.
err = os.Chdir("subdir/parent/child")
check(err)
// Now we'll see the contents of `subdir/parent/child`
// when listing the *current* directory.
c, err = ioutil.ReadDir(".")
check(err)
fmt.Println("Listing subdir/parent/child")
for _, entry := range c {
fmt.Println(" ", entry.Name(), entry.IsDir())
}
// `cd` back to where we started.
err = os.Chdir("../../..")
check(err)
// We can also visit a directory *recursively*,
// including all its sub-directories. `Walk` accepts
// a callback function to handle every file or
// directory visited.
fmt.Println("Visiting subdir")
err = filepath.Walk("subdir", visit)
}
// `visit` is called for every file or directory found
// recursively by `filepath.Walk`.
func visit(p string, info os.FileInfo, err error) error {
if err != nil {
return err
}
fmt.Println(" ", p, info.IsDir())
return nil
}

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83f67db91816b4544072d0a4d099111a21c60723
-7kWq0PmATF

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$ go run directories.go
Listing subdir/parent
child true
file2 false
file3 false
Listing subdir/parent/child
file4 false
Visiting subdir
subdir true
subdir/file1 false
subdir/parent true
subdir/parent/child true
subdir/parent/child/file4 false
subdir/parent/file2 false
subdir/parent/file3 false

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// [Environment variables](http://en.wikipedia.org/wiki/Environment_variable)
// are a universal mechanism for [conveying configuration
// information to Unix programs](http://www.12factor.net/config).
// Let's look at how to set, get, and list environment variables.
package main
import (
"fmt"
"os"
"strings"
)
func main() {
// To set a key/value pair, use `os.Setenv`. To get a
// value for a key, use `os.Getenv`. This will return
// an empty string if the key isn't present in the
// environment.
os.Setenv("FOO", "1")
fmt.Println("FOO:", os.Getenv("FOO"))
fmt.Println("BAR:", os.Getenv("BAR"))
// Use `os.Environ` to list all key/value pairs in the
// environment. This returns a slice of strings in the
// form `KEY=value`. You can `strings.SplitN` them to
// get the key and value. Here we print all the keys.
fmt.Println()
for _, e := range os.Environ() {
pair := strings.SplitN(e, "=", 2)
fmt.Println(pair[0])
}
}

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69d6a768ac84c873ae03b2169ac5cc4cfbc601a6
gSTxKWLOHRb

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@ -0,0 +1,20 @@
# Running the program shows that we pick up the value
# for `FOO` that we set in the program, but that
# `BAR` is empty.
$ go run environment-variables.go
FOO: 1
BAR:
# The list of keys in the environment will depend on your
# particular machine.
TERM_PROGRAM
PATH
SHELL
...
# If we set `BAR` in the environment first, the running
# program picks that value up.
$ BAR=2 go run environment-variables.go
FOO: 1
BAR: 2
...

35
go/epoch/epoch.go Normal file
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// A common requirement in programs is getting the number
// of seconds, milliseconds, or nanoseconds since the
// [Unix epoch](http://en.wikipedia.org/wiki/Unix_time).
// Here's how to do it in Go.
package main
import (
"fmt"
"time"
)
func main() {
// Use `time.Now` with `Unix` or `UnixNano` to get
// elapsed time since the Unix epoch in seconds or
// nanoseconds, respectively.
now := time.Now()
secs := now.Unix()
nanos := now.UnixNano()
fmt.Println(now)
// Note that there is no `UnixMillis`, so to get the
// milliseconds since epoch you'll need to manually
// divide from nanoseconds.
millis := nanos / 1000000
fmt.Println(secs)
fmt.Println(millis)
fmt.Println(nanos)
// You can also convert integer seconds or nanoseconds
// since the epoch into the corresponding `time`.
fmt.Println(time.Unix(secs, 0))
fmt.Println(time.Unix(0, nanos))
}

2
go/epoch/epoch.hash Normal file
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184c8f3e94dd28176be81956115ac417e33513a6
3uYNHHRplmQ

10
go/epoch/epoch.sh Normal file
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$ go run epoch.go
2012-10-31 16:13:58.292387 +0000 UTC
1351700038
1351700038292
1351700038292387000
2012-10-31 16:13:58 +0000 UTC
2012-10-31 16:13:58.292387 +0000 UTC
# Next we'll look at another time-related task: time
# parsing and formatting.

87
go/errors/errors.go Normal file
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// In Go it's idiomatic to communicate errors via an
// explicit, separate return value. This contrasts with
// the exceptions used in languages like Java and Ruby and
// the overloaded single result / error value sometimes
// used in C. Go's approach makes it easy to see which
// functions return errors and to handle them using the
// same language constructs employed for any other,
// non-error tasks.
package main
import (
"errors"
"fmt"
)
// By convention, errors are the last return value and
// have type `error`, a built-in interface.
func f1(arg int) (int, error) {
if arg == 42 {
// `errors.New` constructs a basic `error` value
// with the given error message.
return -1, errors.New("can't work with 42")
}
// A `nil` value in the error position indicates that
// there was no error.
return arg + 3, nil
}
// It's possible to use custom types as `error`s by
// implementing the `Error()` method on them. Here's a
// variant on the example above that uses a custom type
// to explicitly represent an argument error.
type argError struct {
arg int
prob string
}
func (e *argError) Error() string {
return fmt.Sprintf("%d - %s", e.arg, e.prob)
}
func f2(arg int) (int, error) {
if arg == 42 {
// In this case we use `&argError` syntax to build
// a new struct, supplying values for the two
// fields `arg` and `prob`.
return -1, &argError{arg, "can't work with it"}
}
return arg + 3, nil
}
func main() {
// The two loops below test out each of our
// error-returning functions. Note that the use of an
// inline error check on the `if` line is a common
// idiom in Go code.
for _, i := range []int{7, 42} {
if r, e := f1(i); e != nil {
fmt.Println("f1 failed:", e)
} else {
fmt.Println("f1 worked:", r)
}
}
for _, i := range []int{7, 42} {
if r, e := f2(i); e != nil {
fmt.Println("f2 failed:", e)
} else {
fmt.Println("f2 worked:", r)
}
}
// If you want to programmatically use the data in
// a custom error, you'll need to get the error as an
// instance of the custom error type via type
// assertion.
_, e := f2(42)
if ae, ok := e.(*argError); ok {
fmt.Println(ae.arg)
fmt.Println(ae.prob)
}
}

2
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@ -0,0 +1,2 @@
ed58ad3162d93c723d3efe72529a61ce7041fe13
vrwN32gxaYx

10
go/errors/errors.sh Normal file
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$ go run errors.go
f1 worked: 10
f1 failed: can't work with 42
f2 worked: 10
f2 failed: 42 - can't work with it
42
can't work with it
# See this [great post](http://blog.golang.org/2011/07/error-handling-and-go.html)
# on the Go blog for more on error handling.

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// In the previous example we looked at
// [spawning external processes](spawning-processes). We
// do this when we need an external process accessible to
// a running Go process. Sometimes we just want to
// completely replace the current Go process with another
// (perhaps non-Go) one. To do this we'll use Go's
// implementation of the classic
// <a href="http://en.wikipedia.org/wiki/Exec_(operating_system)"><code>exec</code></a>
// function.
package main
import (
"os"
"os/exec"
"syscall"
)
func main() {
// For our example we'll exec `ls`. Go requires an
// absolute path to the binary we want to execute, so
// we'll use `exec.LookPath` to find it (probably
// `/bin/ls`).
binary, lookErr := exec.LookPath("ls")
if lookErr != nil {
panic(lookErr)
}
// `Exec` requires arguments in slice form (as
// apposed to one big string). We'll give `ls` a few
// common arguments. Note that the first argument should
// be the program name.
args := []string{"ls", "-a", "-l", "-h"}
// `Exec` also needs a set of [environment variables](environment-variables)
// to use. Here we just provide our current
// environment.
env := os.Environ()
// Here's the actual `syscall.Exec` call. If this call is
// successful, the execution of our process will end
// here and be replaced by the `/bin/ls -a -l -h`
// process. If there is an error we'll get a return
// value.
execErr := syscall.Exec(binary, args, env)
if execErr != nil {
panic(execErr)
}
}

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e6b4830d4264f307506b54726ec79b25a0363874
ahZjpJaZz44

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# When we run our program it is replaced by `ls`.
$ go run execing-processes.go
total 16
drwxr-xr-x 4 mark 136B Oct 3 16:29 .
drwxr-xr-x 91 mark 3.0K Oct 3 12:50 ..
-rw-r--r-- 1 mark 1.3K Oct 3 16:28 execing-processes.go
# Note that Go does not offer a classic Unix `fork`
# function. Usually this isn't an issue though, since
# starting goroutines, spawning processes, and exec'ing
# processes covers most use cases for `fork`.

24
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// Use `os.Exit` to immediately exit with a given
// status.
package main
import (
"fmt"
"os"
)
func main() {
// `defer`s will _not_ be run when using `os.Exit`, so
// this `fmt.Println` will never be called.
defer fmt.Println("!")
// Exit with status 3.
os.Exit(3)
}
// Note that unlike e.g. C, Go does not use an integer
// return value from `main` to indicate exit status. If
// you'd like to exit with a non-zero status you should
// use `os.Exit`.

2
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2316e6c8e364e2066c6bd350dc9b0b2af85b63fe
OX997ykuOGx

13
go/exit/exit.sh Normal file
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# If you run `exit.go` using `go run`, the exit
# will be picked up by `go` and printed.