programming-examples/java/Applets_AWT/Draw random lines, rectangles and ovals.java
2019-11-15 12:59:38 +01:00

150 lines
3.5 KiB
Java

Draw random lines, rectangles and ovals
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class DrawShapes extends JApplet
{
private JButton choices[];
private String names[] = { "Line", "Rectangle", "Oval" };
private JPanel buttonPanel;
private DrawPanel drawingArea;
private int width = 300, height = 200;
public void init()
{
drawingArea = new DrawPanel( width, height );
choices = new JButton[ names.length ];
buttonPanel = new JPanel();
buttonPanel.setLayout( new GridLayout( 1, choices.length ) );
ButtonHandler handler = new ButtonHandler();
for ( int i = 0; i < choices.length; i++ )
{
choices[ i ] = new JButton( names[ i ] );
buttonPanel.add( choices[ i ] );
choices[ i ].addActionListener( handler );
}
Container c = getContentPane();
c.add( buttonPanel, BorderLayout.NORTH );
c.add( drawingArea, BorderLayout.CENTER );
}
public void setWidth( int w )
{
width = ( w >= 0 ? w : 300 );
}
public void setHeight( int h )
{
height = ( h >= 0 ? h : 200 );
}
public static void main( String args[] )
{
int width, height;
if ( args.length != 2 )
{
// no command-line arguments
width = 300;
height = 200;
}
else
{
width = Integer.parseInt( args[ 0 ] );
height = Integer.parseInt( args[ 1 ] );
}
// create window in which applet will execute
JFrame applicationWindow = new JFrame( "An applet running as an application" );
applicationWindow.addWindowListener( new WindowAdapter()
{
public void windowClosing( WindowEvent e )
{
System.exit( 0 );
}
} );
// create one applet instance
DrawShapes appletObject = new DrawShapes();
appletObject.setWidth( width );
appletObject.setHeight( height );
// call applet's init and start methods
appletObject.init();
appletObject.start();
// attach applet to center of window
applicationWindow.getContentPane().add( appletObject );
// set the window's size
applicationWindow.setSize( width, height );
// showing the window causes all GUI components
// attached to the window to be painted
applicationWindow.show();
}
private class ButtonHandler implements ActionListener
{
public void actionPerformed( ActionEvent e )
{
for ( int i = 0; i < choices.length; i++ )
if ( e.getSource() == choices[ i ] )
{
drawingArea.setCurrentChoice( i );
break;
}
}
}
}
// subclass of JPanel to allow drawing in a separate area
class DrawPanel extends JPanel
{
private int currentChoice = -1; // don't draw first time
private int width = 100, height = 100;
public DrawPanel( int w, int h )
{
width = ( w >= 0 ? w : 100 );
height = ( h >= 0 ? h : 100 );
}
public void paintComponent( Graphics g )
{
super.paintComponent( g );
switch( currentChoice )
{
case 0:
g.drawLine( randomX(), randomY(), randomX(), randomY() );
break;
case 1:
g.drawRect( randomX(), randomY(), randomX(), randomY() );
break;
case 2:
g.drawOval( randomX(), randomY(), randomX(), randomY() );
break;
}
}
public void setCurrentChoice( int c )
{
currentChoice = c;
repaint();
}
private int randomX()
{
return (int) ( Math.random() * width );
}
private int randomY()
{
return (int) ( Math.random() * height );
}
}