73 lines
1.6 KiB
C++
73 lines
1.6 KiB
C++
#include < iostream.h >
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using namespace std;
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class Cube
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{
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public:
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void setLength( double l )
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{
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length = l;
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}
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void setBreadth( double b )
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{
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breadth = b;
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}
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void setHeight( double h )
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{
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height = h;
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}
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double getVolume(void)
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{
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return length * breadth * height;
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}
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// Overload + operator to add two Cube objects.
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Cube operator+(const Cube& b)
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{
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Cube C;
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C.length = this->length + b.length;
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C.breadth = this->breadth + b.breadth;
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C.height = this->height + b.height;
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return C;
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}
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private:
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double length; // Length of a Cube
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double breadth; // Breadth of a Cube
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double height; // Height of a Cube
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};
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// Main function for the program
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int main( )
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{
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Cube C1; // Declare C1 of type Cube
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Cube C2; // Declare C2 of type Cube
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Cube C3; // Declare C3 of type Cube
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double volume = 0.0; // Store the volume of a Cube here
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// Cube 1 specification
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C1.setLength(4.0);
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C1.setBreadth(6.0);
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C1.setHeight(5.0);
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// Cube 2 specification
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C2.setLength(8.0);
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C2.setBreadth(4.0);
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C2.setHeight(10.0);
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// volume of Cube 1
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volume = C1.getVolume();
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cout << "Volume of Cube 1 : " << volume <<endl;
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// volume of Cube 2
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volume = C2.getVolume();
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cout << "Volume of Cube 2 : " << volume <<endl;
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// Add two object as follows:
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C3 = C1 + C2;
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// volume of Cube 3
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volume = C3.getVolume();
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cout << "Volume of Cube 3 : " << volume <<endl;
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return 0;
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}
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Output
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Volume of Cube 1 : 120
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Volume of Cube 2 : 320
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Volume of Cube 3 : 1800 |