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Java

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/*This is a Java Program to implement Quick Hull Algorithm to find convex hull. Here well talk about the Quick Hull algorithm, which is one of the easiest to implement and has a reasonable expected running time of O(n log n).*/
import java.util.ArrayList;
import java.util.Scanner;
public class QuickHull
{
public ArrayList<Point> quickHull(ArrayList<Point> points)
{
ArrayList<Point> convexHull = new ArrayList<Point>();
if (points.size() < 3)
return (ArrayList) points.clone();
int minPoint = -1, maxPoint = -1;
int minX = Integer.MAX_VALUE;
int maxX = Integer.MIN_VALUE;
for (int i = 0; i < points.size(); i++)
{
if (points.get(i).x < minX)
{
minX = points.get(i).x;
minPoint = i;
}
if (points.get(i).x > maxX)
{
maxX = points.get(i).x;
maxPoint = i;
}
}
Point A = points.get(minPoint);
Point B = points.get(maxPoint);
convexHull.add(A);
convexHull.add(B);
points.remove(A);
points.remove(B);
ArrayList<Point> leftSet = new ArrayList<Point>();
ArrayList<Point> rightSet = new ArrayList<Point>();
for (int i = 0; i < points.size(); i++)
{
Point p = points.get(i);
if (pointLocation(A, B, p) == -1)
leftSet.add(p);
else if (pointLocation(A, B, p) == 1)
rightSet.add(p);
}
hullSet(A, B, rightSet, convexHull);
hullSet(B, A, leftSet, convexHull);
return convexHull;
}
public int distance(Point A, Point B, Point C)
{
int ABx = B.x - A.x;
int ABy = B.y - A.y;
int num = ABx * (A.y - C.y) - ABy * (A.x - C.x);
if (num < 0)
num = -num;
return num;
}
public void hullSet(Point A, Point B, ArrayList<Point> set,
ArrayList<Point> hull)
{
int insertPosition = hull.indexOf(B);
if (set.size() == 0)
return;
if (set.size() == 1)
{
Point p = set.get(0);
set.remove(p);
hull.add(insertPosition, p);
return;
}
int dist = Integer.MIN_VALUE;
int furthestPoint = -1;
for (int i = 0; i < set.size(); i++)
{
Point p = set.get(i);
int distance = distance(A, B, p);
if (distance > dist)
{
dist = distance;
furthestPoint = i;
}
}
Point P = set.get(furthestPoint);
set.remove(furthestPoint);
hull.add(insertPosition, P);
// Determine who's to the left of AP
ArrayList<Point> leftSetAP = new ArrayList<Point>();
for (int i = 0; i < set.size(); i++)
{
Point M = set.get(i);
if (pointLocation(A, P, M) == 1)
{
leftSetAP.add(M);
}
}
// Determine who's to the left of PB
ArrayList<Point> leftSetPB = new ArrayList<Point>();
for (int i = 0; i < set.size(); i++)
{
Point M = set.get(i);
if (pointLocation(P, B, M) == 1)
{
leftSetPB.add(M);
}
}
hullSet(A, P, leftSetAP, hull);
hullSet(P, B, leftSetPB, hull);
}
public int pointLocation(Point A, Point B, Point P)
{
int cp1 = (B.x - A.x) * (P.y - A.y) - (B.y - A.y) * (P.x - A.x);
if (cp1 > 0)
return 1;
else if (cp1 == 0)
return 0;
else
return -1;
}
public static void main(String args[])
{
System.out.println("Quick Hull Test");
Scanner sc = new Scanner(System.in);
System.out.println("Enter the number of points");
int N = sc.nextInt();
ArrayList<Point> points = new ArrayList<Point>();
System.out.println("Enter the coordinates of each points: <x> <y>");
for (int i = 0; i < N; i++)
{
int x = sc.nextInt();
int y = sc.nextInt();
Point e = new Point(x, y);
points.add(i, e);
}
QuickHull qh = new QuickHull();
ArrayList<Point> p = qh.quickHull(points);
System.out
.println("The points in the Convex hull using Quick Hull are: ");
for (int i = 0; i < p.size(); i++)
System.out.println("(" + p.get(i).x + ", " + p.get(i).y + ")");
sc.close();
}
}
/*
Quick Hull Test
Enter the number of points
4
Enter the coordinates of each points: <x> <y>
12 32
45 98
65 12
10 30
The points in the Convex hull using Quick Hull are:
(10, 30)
(45, 98)
(65, 12)