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94 lines
2.4 KiB
PHP

<?php
namespace Graphp\Algorithms\TravelingSalesmanProblem;
use Fhaculty\Graph\Exception\UnexpectedValueException;
use Fhaculty\Graph\Vertex;
use Fhaculty\Graph\Edge\Base as Edge;
use Fhaculty\Graph\Set\Edges;
use \SplPriorityQueue;
class NearestNeighbor extends Base4
{
/**
*
* @var Vertex
*/
private $vertex;
public function __construct(Vertex $startVertex)
{
$this->vertex = $startVertex;
}
protected function getVertexStart()
{
return $this->vertex;
}
protected function getGraph()
{
return $this->vertex->getGraph();
}
/**
*
* @return Edges
*/
public function getEdges()
{
$returnEdges = array();
$n = count($this->vertex->getGraph()->getVertices());
$vertex = $this->vertex;
$visitedVertices = array($vertex->getId() => true);
for ($i = 0; $i < $n - 1; ++$i,
// n-1 steps (spanning tree)
$vertex = $nextVertex) {
// get all edges from the aktuel vertex
$edges = $vertex->getEdgesOut();
$sortedEdges = new SplPriorityQueue();
// sort the edges
foreach ($edges as $edge) {
$sortedEdges->insert($edge, - $edge->getWeight());
}
// Untill first is found: get cheepest edge
foreach ($sortedEdges as $edge) {
// Get EndVertex of this edge
$nextVertex = $edge->getVertexToFrom($vertex);
// is unvisited
if (!isset($visitedVertices[$nextVertex->getId()])) {
break;
}
}
// check if there is a way i can use
if (isset($visitedVertices[$nextVertex->getId()])) {
throw new UnexpectedValueException('Graph is not complete - can\'t find an edge to unconnected vertex');
}
$visitedVertices[$nextVertex->getId()] = TRUE;
// clone edge in new Graph
$returnEdges []= $edge;
}
// check if there is a way from end edge to start edge
// get first connecting edge
// connect the last vertex with the start vertex
$returnEdges []= $vertex->getEdgesTo($this->vertex)->getEdgeFirst();
return new Edges($returnEdges);
}
}