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377 lines
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Java

import java.util.*;
// https://en.wikipedia.org/wiki/Point_location
public class PointLocation {
public static int[] locatePoints(int[][] polygonX, int[][] polygonY, int[] qx, int[] qy) {
// preprocessing
Map<Long, Integer> endPoints = new HashMap<>();
Map<Integer, NavigableSet<Segment>> verticalSegments = new HashMap<>();
List<Event> events = new ArrayList<>();
for (int k = 0; k < polygonX.length; ++k) {
int n = polygonX[k].length;
for (int i = 0, j = n - 1; i < n; j = i++) {
endPoints.put(((long) polygonX[k][i] << 32) + polygonY[k][i], k);
Segment s = new Segment(polygonX[k][i], polygonY[k][i], polygonX[k][j], polygonY[k][j], k);
if (s.x1 != s.x2) {
events.add(new Event(s.x1, s.y1, 1, s));
events.add(new Event(s.x2, s.y2, -1, s));
} else {
if (!verticalSegments.containsKey(s.x1)) {
verticalSegments.put(s.x1, new TreeSet<>(segmentComparator));
}
verticalSegments.get(s.x1).add(s);
}
}
}
Collections.sort(events, eventComparator);
int[] eventsX = new int[events.size()];
Treap[] treaps = new Treap[events.size()];
int cnt = 0;
Treap treap = null;
for (Event event : events) {
if (cnt == 0 || eventsX[cnt - 1] < event.x)
++cnt;
if (event.type == 1) {
treap = insert(treap, event.segment);
} else if (event.type == -1) {
treap = remove(treap, event.segment);
}
eventsX[cnt - 1] = event.x;
treaps[cnt - 1] = treap;
}
// answering queries
int[] res = new int[qx.length];
for (int i = 0; i < qx.length; i++) {
Integer polygonId = endPoints.get(((long) qx[i] << 32) + qy[i]);
if (polygonId != null) {
res[i] = polygonId;
continue;
}
NavigableSet<Segment> vSegments = verticalSegments.get(qx[i]);
if (vSegments != null) {
SortedSet<Segment> head = vSegments.headSet(new Segment(qx[i], qy[i], qx[i], qy[i], 0), true);
if (!head.isEmpty() && head.last().contains(qx[i], qy[i])) {
res[i] = head.last().polygonId;
continue;
}
}
int lo = Arrays.binarySearch(eventsX, 0, cnt, qx[i]);
if (lo < 0) lo = -lo - 2;
if (lo == -1 || lo == cnt - 1) {
res[i] = -1;
continue;
}
Segment minRight = new Segment(qx[i], qy[i], qx[i], qy[i], 0);
TreapPair treapPair = split(treaps[lo], minRight, true);
Treap max = max(treapPair.left);
Treap min = min(treapPair.right);
if (min != null && min.key.contains(qx[i], qy[i])) {
res[i] = min.key.polygonId;
} else if (max != null && max.key.contains(qx[i], qy[i])) {
res[i] = max.key.polygonId;
} else if (getSize(treapPair.left) % 2 == 1) {
res[i] = max.key.polygonId;
} else {
res[i] = -1;
}
}
return res;
}
static final Comparator<Segment> segmentComparator = (a, b) -> {
if (a.x1 == b.x1 && a.y1 == b.y1) {
long v = cross(a.x1, a.y1, a.x2, a.y2, b.x2, b.y2);
if (v != 0)
return v > 0 ? -1 : 1;
} else if (a.x1 < b.x1) {
long v = cross(a.x1, a.y1, a.x2, a.y2, b.x1, b.y1);
if (v != 0)
return v > 0 ? -1 : 1;
} else {
long v = cross(b.x1, b.y1, b.x2, b.y2, a.x1, a.y1);
if (v != 0)
return v < 0 ? -1 : 1;
}
return Integer.compare(a.y1, b.y1);
};
static class Segment {
final int x1, y1, x2, y2, polygonId;
public Segment(int x1, int y1, int x2, int y2, int polygonId) {
if (x1 < x2 || x1 == x2 && y1 < y2) {
this.x1 = x1;
this.y1 = y1;
this.x2 = x2;
this.y2 = y2;
} else {
this.x1 = x2;
this.y1 = y2;
this.x2 = x1;
this.y2 = y1;
}
this.polygonId = polygonId;
}
public boolean contains(int x, int y) {
long a = y2 - y1;
long b = x1 - x2;
long c = -a * x1 - b * y1;
return x >= x1 && x <= x2 && (y >= y1 || y >= y2) && (y <= y1 || y <= y2) && a * x + b * y + c == 0;
}
}
static final Comparator<Event> eventComparator = (a, b) -> {
if (a.x != b.x)
return a.x < b.x ? -1 : 1;
if (a.type != b.type)
return a.type < b.type ? -1 : 1;
return Integer.compare(a.y, b.y);
};
static class Event {
final int x, y;
final int type;
final Segment segment;
public Event(int x, int y, int type, Segment segment) {
this.x = x;
this.y = y;
this.type = type;
this.segment = segment;
}
}
static long cross(long ax, long ay, long bx, long by, long cx, long cy) {
return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax);
}
static Random random = new Random(1);
// persistent treap
static class Treap {
final Segment key;
final Treap left;
final Treap right;
final int size;
Treap(Segment key) {
this.key = key;
left = null;
right = null;
size = 1;
}
public Treap(Segment key, Treap left, Treap right) {
this.key = key;
this.left = left;
this.right = right;
this.size = getSize(left) + getSize(right) + 1;
}
}
static int getSize(Treap root) {
return root == null ? 0 : root.size;
}
static class TreapPair {
Treap left;
Treap right;
TreapPair(Treap left, Treap right) {
this.left = left;
this.right = right;
}
}
static TreapPair split(Treap root, Segment minRight, boolean inclusive) {
if (root == null)
return new TreapPair(null, null);
int cmp = segmentComparator.compare(root.key, minRight);
if (cmp > 0 || cmp == 0 && inclusive) {
TreapPair leftSplit = split(root.left, minRight, inclusive);
return new TreapPair(leftSplit.left, new Treap(root.key, leftSplit.right, root.right));
} else {
TreapPair rightSplit = split(root.right, minRight, inclusive);
return new TreapPair(new Treap(root.key, root.left, rightSplit.left), rightSplit.right);
}
}
static Treap merge(Treap left, Treap right) {
if (left == null)
return right;
if (right == null)
return left;
if (random.nextInt(left.size + right.size) < left.size) {
return new Treap(left.key, left.left, merge(left.right, right));
} else {
return new Treap(right.key, merge(left, right.left), right.right);
}
}
static Treap insert(Treap root, Segment x) {
TreapPair t = split(root, x, true);
return merge(merge(t.left, new Treap(x)), t.right);
}
static Treap remove(Treap root, Segment x) {
TreapPair t = split(root, x, true);
return merge(t.left, split(t.right, x, false).right);
}
static Treap min(Treap root) {
while (root != null && root.left != null)
root = root.left;
return root;
}
static Treap max(Treap root) {
while (root != null && root.right != null)
root = root.right;
return root;
}
// random test
public static void main(String[] args) {
for (int step = 0; step < 10_000; step++) {
int range = 20;
int R = 3;
int C = 3;
int[][] polygonX = new int[R * C][];
int[][] polygonY = new int[R * C][];
for (int r = 0; r < R; r++) {
for (int c = 0; c < C; c++) {
int n = random.nextInt(10) + 3;
int[][] xy = getRandomPolygon(n, range, range);
polygonX[r * C + c] = xy[0];
polygonY[r * C + c] = xy[1];
for (int i = 0; i < n; i++) {
polygonX[r * C + c][i] += c * (range + 1);
polygonY[r * C + c][i] += r * (range + 1);
}
}
}
int queries = random.nextInt(10) + 1;
int[] qx = new int[queries];
int[] qy = new int[queries];
int[] res1 = new int[queries];
Arrays.fill(res1, -1);
for (int i = 0; i < queries; i++) {
qx[i] = random.nextInt((C + 2) * (range + 1)) - range;
qy[i] = random.nextInt((R + 2) * (range + 1)) - range;
for (int j = 0; j < polygonX.length; j++) {
int v = pointInPolygon(qx[i], qy[i], polygonX[j], polygonY[j]);
if (v >= 0) {
res1[i] = j;
break;
}
}
}
int[] res2 = locatePoints(polygonX, polygonY, qx, qy);
if (!Arrays.equals(res1, res2))
throw new RuntimeException();
}
}
static int pointInPolygon(int qx, int qy, int[] x, int[] y) {
int n = x.length;
int cnt = 0;
for (int i = 0, j = n - 1; i < n; j = i++) {
if (y[i] == qy && (x[i] == qx || y[j] == qy && (x[i] <= qx || x[j] <= qx) && (x[i] >= qx || x[j] >= qx)))
return 0; // boundary
if ((y[i] > qy) != (y[j] > qy)) {
long det = (long) (x[i] - qx) * (y[j] - qy) - (long) (x[j] - qx) * (y[i] - qy);
if (det == 0)
return 0; // boundary
if ((det > 0) != (y[j] - y[i] > 0))
++cnt;
}
}
return cnt % 2 == 0 ? -1 /* exterior */ : 1 /* interior */;
}
static int[][] getRandomPolygon(int n, int maxWidth, int maxHeight) {
int[] x = new int[n];
int[] y = new int[n];
int[] p = new int[n];
while (true) {
for (int i = 0; i < n; i++) {
x[i] = random.nextInt(maxWidth);
y[i] = random.nextInt(maxHeight);
p[i] = i;
}
for (boolean improved = true; improved; ) {
improved = false;
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
int[] p1 = p.clone();
reverse(p1, i, j);
if (len(x, y, p) > len(x, y, p1)) {
p = p1;
improved = true;
}
}
}
}
int[] tx = x.clone();
int[] ty = y.clone();
for (int i = 0; i < n; i++) {
x[i] = tx[p[i]];
y[i] = ty[p[i]];
}
boolean ok = true;
for (int i = 0; i < n; i++) {
long x1 = x[(i - 1 + n) % n] - x[i];
long y1 = y[(i - 1 + n) % n] - y[i];
long x2 = x[(i + 1) % n] - x[i];
long y2 = y[(i + 1) % n] - y[i];
ok &= x1 * y2 - x2 * y1 != 0 || x1 * x2 + y1 * y2 <= 0;
}
for (int i2 = 0, i1 = p.length - 1; i2 < p.length; i1 = i2++)
for (int j2 = 0, j1 = p.length - 1; j2 < p.length; j1 = j2++)
ok &= i1 == j1 || i1 == j2 || i2 == j1
|| !isCrossOrTouchIntersect(x[i1], y[i1], x[i2], y[i2], x[j1], y[j1], x[j2], y[j2]);
if (ok)
return new int[][]{x, y};
}
}
// http://en.wikipedia.org/wiki/2-opt
static void reverse(int[] p, int i, int j) {
int n = p.length;
// reverse order from i to j
while (i != j) {
int t = p[j];
p[j] = p[i];
p[i] = t;
i = (i + 1) % n;
if (i == j) break;
j = (j - 1 + n) % n;
}
}
static double len(int[] x, int[] y, int[] p) {
double res = 0;
for (int i = 0, j = p.length - 1; i < p.length; j = i++) {
double dx = x[p[i]] - x[p[j]];
double dy = y[p[i]] - y[p[j]];
res += Math.sqrt(dx * dx + dy * dy);
}
return res;
}
static boolean isCrossOrTouchIntersect(long x1, long y1, long x2, long y2, long x3, long y3, long x4, long y4) {
if (Math.max(x1, x2) < Math.min(x3, x4) || Math.max(x3, x4) < Math.min(x1, x2)
|| Math.max(y1, y2) < Math.min(y3, y4) || Math.max(y3, y4) < Math.min(y1, y2))
return false;
long z1 = (x2 - x1) * (y3 - y1) - (y2 - y1) * (x3 - x1);
long z2 = (x2 - x1) * (y4 - y1) - (y2 - y1) * (x4 - x1);
long z3 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
long z4 = (x4 - x3) * (y2 - y3) - (y4 - y3) * (x2 - x3);
return (z1 <= 0 || z2 <= 0) && (z1 >= 0 || z2 >= 0) && (z3 <= 0 || z4 <= 0) && (z3 >= 0 || z4 >= 0);
}
}