You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

160 lines
5.7 KiB
Java

import java.awt.*;
import java.awt.geom.*;
import java.util.Timer;
import java.util.TimerTask;
import java.awt.image.BufferedImage;
/**
* A simple example for transforming one triangulated image into another one.
* For the animation, the doube buffering technique is applied in the same way
* as in the clock example in the class DoubeBufferingClockExample.
*
* @author Frank Klawonn
* Last change 31.05.2005
*
* @see TriangulatedImage
* @see BufferImageDrawer
* @see DoubeBufferingClockExample
*/
public class MorphingCandS extends TimerTask
{
//The window in which the transformation is shown.
private BufferedImageDrawer buffid;
//The two images to be transformed into each other will be scaled to
//this size.
private int width;
private int height;
//The number of steps (frames) for the transformation.
private int steps;
//The first triangulated image.
private TriangulatedImage t1;
//The second triangulated image.
private TriangulatedImage t2;
//This is used for generating/storing the intermediate images.
private BufferedImage mix;
//A variable which is increased stepwise from 0 to 1. It is needed
//for the computation of the convex combinations.
private double alpha;
//The change of alpha in each step: deltAlpha = 1.0/steps
private double deltaAlpha;
/**
* Constructor
*
* @param bid The window in which the transformation is shown.
*/
MorphingCandS(BufferedImageDrawer bid)
{
buffid = bid;
width = 100;
height = 150;
steps = 100;
deltaAlpha = 1.0/steps;
alpha = 0;
//This object is used for loading the two images.
Image loadedImage;
//Generating the first triangulated image:
t1 = new TriangulatedImage();
//Define the size.
t1.bi = new BufferedImage(width,height,BufferedImage.TYPE_INT_RGB);
//Generate the Graphics2D object.
Graphics2D g2dt1 = t1.bi.createGraphics();
//Load the image and draw it on the corresponding BufferedImage.
loadedImage = new javax.swing.ImageIcon("image1.jpg").getImage();
g2dt1.drawImage(loadedImage,0,0,null);
//Definition of the points for the triangulation.
t1.tPoints = new Point2D[9];
t1.tPoints[0] = new Point2D.Double(0,0);
t1.tPoints[1] = new Point2D.Double(0,110);
t1.tPoints[2] = new Point2D.Double(0,150);
t1.tPoints[3] = new Point2D.Double(50,150);
t1.tPoints[4] = new Point2D.Double(100,150);
t1.tPoints[5] = new Point2D.Double(100,110);
t1.tPoints[6] = new Point2D.Double(100,0);
t1.tPoints[7] = new Point2D.Double(50,0);
t1.tPoints[8] = new Point2D.Double(50,110);
//Definition of the triangles.
t1.triangles = new int[8][3];
for (int i=0; i<7; i++)
{
t1.triangles[i][0] = i;
t1.triangles[i][1] = i+1;
t1.triangles[i][2] = 8;
}
t1.triangles[7][0] = 7;
t1.triangles[7][1] = 0;
t1.triangles[7][2] = 8;
//The same for the second image.
t2 = new TriangulatedImage();
t2.bi = new BufferedImage(width,height,BufferedImage.TYPE_INT_RGB);
Graphics2D g2dt2 = t2.bi.createGraphics();
loadedImage = new javax.swing.ImageIcon("image2.jpg").getImage();
g2dt2.drawImage(loadedImage,0,0,null);
t2.tPoints = new Point2D[9];
t2.tPoints[0] = new Point2D.Double(0,0);
t2.tPoints[1] = new Point2D.Double(0,40);
t2.tPoints[2] = new Point2D.Double(0,150);
t2.tPoints[3] = new Point2D.Double(55,150);
t2.tPoints[4] = new Point2D.Double(100,150);
t2.tPoints[5] = new Point2D.Double(100,40);
t2.tPoints[6] = new Point2D.Double(100,0);
t2.tPoints[7] = new Point2D.Double(55,0);
t2.tPoints[8] = new Point2D.Double(55,40);
//The indexing for the triangles must be the same as in the
//the first image.
t2.triangles = t1.triangles;
}
//This method is called in regular intervals. This method computes
//the updated image/frame and calls the repaint method to draw the
//updated image on the window.
public void run()
{
//Since this method is called arbitrarily often, interpolation must only
//be carred out while alpha is between 0 and 1.
if (alpha>=0 && alpha<=1)
{
//Generate the interpolated image.
mix = t1.mixWith(t2,alpha);
//Draw the interpolated image on the BufferedImage.
buffid.g2dbi.drawImage(mix,50,50,null);
//Call the method for updating the window.
buffid.repaint();
}
//Increment alpha.
alpha = alpha+deltaAlpha;
}
public static void main(String[] argv)
{
//Width of the window.
int width = 200;
//Height of the window.
int height = 250;
//Specifies (in milliseconds) when the frame should be updated.
int delay = 50;
//The BufferedImage to be drawn in the window.
BufferedImage bi = new BufferedImage(width,height,BufferedImage.TYPE_INT_RGB);
//The window in which everything is drawn.
BufferedImageDrawer bid = new BufferedImageDrawer(bi,width,height);
bid.setTitle("Transforming shape and colour");
//The TimerTask in which the repeated computations for drawing take place.
MorphingCandS mcs = new MorphingCandS(bid);
Timer t = new Timer();
t.scheduleAtFixedRate(mcs,0,delay);
}
}