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54 lines
1.2 KiB
Go

// Go's _structs_ are typed collections of fields.
// They're useful for grouping data together to form
// records.
package main
import "fmt"
// This `person` struct type has `name` and `age` fields.
type person struct {
name string
age int
}
// NewPerson constructs a new person struct with the given name
func NewPerson(name string) *person {
// You can safely return a pointer to local variable
// as a local variable will survive the scope of the function.
p := person{name: name}
p.age = 42
return &p
}
func main() {
// This syntax creates a new struct.
fmt.Println(person{"Bob", 20})
// You can name the fields when initializing a struct.
fmt.Println(person{name: "Alice", age: 30})
// Omitted fields will be zero-valued.
fmt.Println(person{name: "Fred"})
// An `&` prefix yields a pointer to the struct.
fmt.Println(&person{name: "Ann", age: 40})
// It's idiomatic to encapsulate new struct creation in constructor functions
fmt.Println(NewPerson("Jon"))
// Access struct fields with a dot.
s := person{name: "Sean", age: 50}
fmt.Println(s.name)
// You can also use dots with struct pointers - the
// pointers are automatically dereferenced.
sp := &s
fmt.Println(sp.age)
// Structs are mutable.
sp.age = 51
fmt.Println(sp.age)
}