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C++

RedBlackTree.h - Header file for top-down red black tree
#ifndef RED_BLACK_TREE_H_
#define RED_BLACK_TREE_H_
#include "dsexceptions.h"
#include <iostream.h> // For NULL
// Red-black tree class
//
// CONSTRUCTION: with negative infinity object also
// used to signal failed finds
//
// ******************PUBLIC OPERATIONS*********************
// void insert( x ) --> Insert x
// void remove( x ) --> Remove x (unimplemented)
// Comparable find( x ) --> Return item that matches x
// Comparable findMin( ) --> Return smallest item
// Comparable findMax( ) --> Return largest item
// boolean isEmpty( ) --> Return true if empty; else false
// void makeEmpty( ) --> Remove all items
// void printTree( ) --> Print tree in sorted order
// Node and forward declaration because g++ does
// not understand nested classes.
template <class Comparable>
class RedBlackTree;
template <class Comparable>
class RedBlackNode
{
Comparable element;
RedBlackNode *left;
RedBlackNode *right;
int color;
// c = 1 should be c = RedBlackTree<Comparable>::BLACK
// But Visual 5.0 does not comprehend it.
RedBlackNode( const Comparable & theElement = Comparable( ),
RedBlackNode *lt = NULL, RedBlackNode *rt = NULL,
int c = 1 )
: element( theElement ), left( lt ), right( rt ), color( c ) { }
friend class RedBlackTree<Comparable>;
};
template <class Comparable>
class RedBlackTree
{
public:
explicit RedBlackTree( const Comparable & negInf );
RedBlackTree( const RedBlackTree & rhs );
~RedBlackTree( );
const Comparable & findMin( ) const;
const Comparable & findMax( ) const;
const Comparable & find( const Comparable & x ) const;
bool isEmpty( ) const;
void printTree( ) const;
void makeEmpty( );
void insert( const Comparable & x );
void remove( const Comparable & x );
enum { RED, BLACK };
const RedBlackTree & operator=( const RedBlackTree & rhs );
private:
RedBlackNode<Comparable> *header; // The tree header (contains negInf)
const Comparable ITEM_NOT_FOUND;
RedBlackNode<Comparable> *nullNode;
// Used in insert routine and its helpers (logically static)
RedBlackNode<Comparable> *current;
RedBlackNode<Comparable> *parent;
RedBlackNode<Comparable> *grand;
RedBlackNode<Comparable> *great;
// Usual recursive stuff
void reclaimMemory( RedBlackNode<Comparable> *t ) const;
void printTree( RedBlackNode<Comparable> *t ) const;
RedBlackNode<Comparable> * clone( RedBlackNode<Comparable> * t ) const;
// Red-black tree manipulations
void handleReorient( const Comparable & item );
RedBlackNode<Comparable> * rotate( const Comparable & item,
RedBlackNode<Comparable> *parent ) const;
void rotateWithLeftChild( RedBlackNode<Comparable> * & k2 ) const;
void rotateWithRightChild( RedBlackNode<Comparable> * & k1 ) const;
};
#include "RedBlackTree.cpp"
#endif