function draw() { var canvas = document.getElementById('circle'); if (canvas.getContext) { var ctx = canvas.getContext('2d'); var X = canvas.width / 2; var Y = canvas.height / 2; var R = 45; ctx.beginPath(); ctx.arc(X, Y, R, 0, 2 * Math.PI, false); ctx.lineWidth = 3; ctx.strokeStyle = '#FF0000'; ctx.stroke(); } }