Assign values using the member initialization syntax #include using namespace std; class MyClass { const int numA; // const member const int numB; // const member public: // Initialize numA and numB using initialization syntax. MyClass(int x, int y) : numA(x), numB(y) { } int getNumA() { return numA; } int getNumB() { return numB; } }; int main() { MyClass object1(7, 9), object2(5, 2); cout << "Values in object1 are " << object1.getNumB() << " and " << object1.getNumA() << endl; cout << "Values in object2 are " << object2.getNumB() << " and " << object2.getNumA() << endl; return 0; }