// Start the program // Create the class and declare the data members and member functions // Declare the pointer and store the address of data in the pointer // Create the object and call the function in the main program // Compile and execute the program #include class c1 { public: int i; c1(int j) { i = j; } }; int main() { c1 ob(1); int *p; p = &ob.i; //get address of ob.i cout<<*p; // access ob.i via p return 0; }