graph = $inputGraph; } protected function getVertexStart() { return $this->graph->getVertices()->getVertexFirst(); } protected function getGraph() { return $this->graph; } /** * * @return Edges */ public function getEdges() { $returnEdges = array(); // Create minimum spanning tree $minimumSpanningTreeAlgorithm = new MstKruskal($this->graph); $minimumSpanningTree = $minimumSpanningTreeAlgorithm->createGraph(); $alg = new SearchDepthFirst($minimumSpanningTree->getVertices()->getVertexFirst()); // Depth first search in minmum spanning tree (for the eulerian path) $startVertex = NULL; $oldVertex = NULL; // connect vertices in order of the depth first search foreach ($alg->getVertices() as $vertex) { // get vertex from the original graph (not from the depth first search) $vertex = $this->graph->getVertex($vertex->getId()); // need to clone the edge from the original graph, therefore i need the original edge if ($startVertex === NULL) { $startVertex = $vertex; } else { // get edge(s) to clone, multiple edges are possible (returns an array if undirected edge) $returnEdges []= $oldVertex->getEdgesTo($vertex)->getEdgeFirst(); } $oldVertex = $vertex; } // connect last vertex with start vertex // multiple edges are possible (returns an array if undirected edge) $returnEdges []= $oldVertex->getEdgesTo($startVertex)->getEdgeFirst(); return new Edges($returnEdges); } }