/*This is a Java Program to implement ScapeGoat Tree. A scapegoat tree is a self-balancing binary search tree which provides worst-case O(log n) lookup time, and O(log n) amortized insertion and deletion time.*/ /* * Java Program to Implement ScapeGoat Tree */ import java.util.Scanner; /* Class SGTNode */ class SGTNode { SGTNode right, left, parent; int value; /* Constructor */ public SGTNode(int val) { value = val; } } /* Class ScapeGoatTree */ class ScapeGoatTree { private SGTNode root; private int n, q; /* Constructor */ public ScapeGoatTree() { root = null; // size = 0 n = 0; } /* Function to check if tree is empty */ public boolean isEmpty() { return root == null; } /* Function to clear tree */ public void makeEmpty() { root = null; n = 0; } /* Function to count number of nodes recursively */ private int size(SGTNode r) { if (r == null) return 0; else { int l = 1; l += size(r.left); l += size(r.right); return l; } } /* Functions to search for an element */ public boolean search(int val) { return search(root, val); } /* Function to search for an element recursively */ private boolean search(SGTNode r, int val) { boolean found = false; while ((r != null) && !found) { int rval = r.value; if (val < rval) r = r.left; else if (val > rval) r = r.right; else { found = true; break; } found = search(r, val); } return found; } /* Function to return current size of tree */ public int size() { return n; } /* Function for inorder traversal */ public void inorder() { inorder(root); } private void inorder(SGTNode r) { if (r != null) { inorder(r.left); System.out.print(r.value +" "); inorder(r.right); } } /* Function for preorder traversal */ public void preorder() { preorder(root); } private void preorder(SGTNode r) { if (r != null) { System.out.print(r.value +" "); preorder(r.left); preorder(r.right); } } /* Function for postorder traversal */ public void postorder() { postorder(root); } private void postorder(SGTNode r) { if (r != null) { postorder(r.left); postorder(r.right); System.out.print(r.value +" "); } } private static final int log32(int q) { final double log23 = 2.4663034623764317; return (int)Math.ceil(log23*Math.log(q)); } /* Function to insert an element */ public boolean add(int x) { /* first do basic insertion keeping track of depth */ SGTNode u = new SGTNode(x); int d = addWithDepth(u); if (d > log32(q)) { /* depth exceeded, find scapegoat */ SGTNode w = u.parent; while (3*size(w) <= 2*size(w.parent)) w = w.parent; rebuild(w.parent); } return d >= 0; } /* Function to rebuild tree from node u */ protected void rebuild(SGTNode u) { int ns = size(u); SGTNode p = u.parent; SGTNode[] a = new SGTNode[ns]; packIntoArray(u, a, 0); if (p == null) { root = buildBalanced(a, 0, ns); root.parent = null; } else if (p.right == u) { p.right = buildBalanced(a, 0, ns); p.right.parent = p; } else { p.left = buildBalanced(a, 0, ns); p.left.parent = p; } } /* Function to packIntoArray */ protected int packIntoArray(SGTNode u, SGTNode[] a, int i) { if (u == null) { return i; } i = packIntoArray(u.left, a, i); a[i++] = u; return packIntoArray(u.right, a, i); } /* Function to build balanced nodes */ protected SGTNode buildBalanced(SGTNode[] a, int i, int ns) { if (ns == 0) return null; int m = ns / 2; a[i + m].left = buildBalanced(a, i, m); if (a[i + m].left != null) a[i + m].left.parent = a[i + m]; a[i + m].right = buildBalanced(a, i + m + 1, ns - m - 1); if (a[i + m].right != null) a[i + m].right.parent = a[i + m]; return a[i + m]; } /* Function add with depth */ public int addWithDepth(SGTNode u) { SGTNode w = root; if (w == null) { root = u; n++; q++; return 0; } boolean done = false; int d = 0; do { if (u.value < w.value) { if (w.left == null) { w.left = u; u.parent = w; done = true; } else { w = w.left; } } else if (u.value > w.value) { if (w.right == null) { w.right = u; u.parent = w; done = true; } w = w.right; } else { return -1; } d++; } while (!done); n++; q++; return d; } } public class ScapeGoatTreeTest { public static void main(String[] args) { Scanner scan = new Scanner(System.in); /* Creating object of ScapeGoatTree */ ScapeGoatTree sgt = new ScapeGoatTree(); System.out.println("ScapeGoat Tree Test\n"); char ch; /* Perform tree operations */ do { System.out.println("\nScapeGoat Tree Operations\n"); System.out.println("1. insert "); System.out.println("2. count nodes"); System.out.println("3. search"); System.out.println("4. check empty"); System.out.println("5. make empty"); int choice = scan.nextInt(); switch (choice) { case 1 : System.out.println("Enter integer element to insert"); sgt.add( scan.nextInt() ); break; case 2 : System.out.println("Nodes = "+ sgt.size()); break; case 3 : System.out.println("Enter integer element to search"); System.out.println("Search result : "+ sgt.search( scan.nextInt() )); break; case 4 : System.out.println("Empty status = "+ sgt.isEmpty()); break; case 5 : System.out.println("\nTree cleared\n"); sgt.makeEmpty(); break; default : System.out.println("Wrong Entry \n "); break; } /* Display tree */ System.out.print("\nPost order : "); sgt.postorder(); System.out.print("\nPre order : "); sgt.preorder(); System.out.print("\nIn order : "); sgt.inorder(); System.out.println("\nDo you want to continue (Type y or n) \n"); ch = scan.next().charAt(0); } while (ch == 'Y'|| ch == 'y'); } } /* ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 34 Post order : 34 Pre order : 34 In order : 34 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 67 Post order : 67 34 Pre order : 34 67 In order : 34 67 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 11 Post order : 11 67 34 Pre order : 34 11 67 In order : 11 34 67 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 24 Post order : 24 11 67 34 Pre order : 34 11 24 67 In order : 11 24 34 67 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 6 Post order : 6 24 11 67 34 Pre order : 34 11 6 24 67 In order : 6 11 24 34 67 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 97 Post order : 6 24 11 97 67 34 Pre order : 34 11 6 24 67 97 In order : 6 11 24 34 67 97 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 12 Post order : 6 12 24 11 97 67 34 Pre order : 34 11 6 24 12 67 97 In order : 6 11 12 24 34 67 97 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 1 Enter integer element to insert 57 Post order : 6 12 24 11 57 97 67 34 Pre order : 34 11 6 24 12 67 57 97 In order : 6 11 12 24 34 57 67 97 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 2 Nodes = 8 Post order : 6 12 24 11 57 97 67 34 Pre order : 34 11 6 24 12 67 57 97 In order : 6 11 12 24 34 57 67 97 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 3 Enter integer element to search 57 Search result : true Post order : 6 12 24 11 57 97 67 34 Pre order : 34 11 6 24 12 67 57 97 In order : 6 11 12 24 34 57 67 97 Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 5 Tree cleared Post order : Pre order : In order : Do you want to continue (Type y or n) y ScapeGoat Tree Operations 1. insert 2. count nodes 3. search 4. check empty 5. make empty 4 Empty status = true Post order : Pre order : In order : Do you want to continue (Type y or n) n