import java.awt.*; import java.awt.geom.*; /** * A rectangle is scaled by the factor 2 in the x-direction and * by the factor 0.5 in the y-direction. The drawing is carried out * w.r.t. standard coordinates, not w.r.t. window coordinates. * * @author Frank Klawonn * Last change 07.01.2005 */ public class ScalingExample extends Frame { private int windowHeight; /** * Constructor * * @param height The window height. */ ScalingExample(int height) { //Enables the closing of the window. addWindowListener(new MyFinishWindow()); windowHeight = height; } public void paint(Graphics g) { Graphics2D g2d = (Graphics2D) g; /*yUp defines a translation allowing the specification of objects in "real" coordinates where the y-axis points upwards and the origin of the coordinate system is located in the lower left corner of the window. */ AffineTransform yUp = new AffineTransform(); yUp.setToScale(1,-1); AffineTransform translate = new AffineTransform(); translate.setToTranslation(40,windowHeight-50); yUp.preConcatenate(translate); //Apply the transformation to the Graphics2D object to draw everything //in "real" coordinates. g2d.transform(yUp); //The lines should have a thickness of 3.0 instead of 1.0. g2d.setStroke(new BasicStroke(3.0f)); //Generate and draw a rectangle which will be scaled later on. Rectangle2D.Double rect = new Rectangle2D.Double(80,120,100,60); g2d.draw(rect); //Define a scaling. AffineTransform scaling = new AffineTransform(); scaling.setToScale(2,0.5); //Draw the rotated rectangle with dashed lines. g2d.setStroke(new BasicStroke(3.0f,BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL,8.0f, new float[] {50.0f, 10.0f},4.0f)); g2d.draw(scaling.createTransformedShape(rect)); g2d.setStroke(new BasicStroke(1.0f)); //Draw a coordinate system. drawSimpleCoordinateSystem(400,200,g2d); } /** * Draws a coordinate system. * * @param xmax x-coordinate to which the x-axis should extend. * @param ymax y-coordinate to which the y-axis should extend. * @param g2d Graphics2D object for drawing. */ public static void drawSimpleCoordinateSystem(int xmax, int ymax, Graphics2D g2d) { int xOffset = 0; int yOffset = 0; int step = 20; String s; //Remember the actual font. Font fo = g2d.getFont(); //Use a small font. int fontSize = 13; Font fontCoordSys = new Font("serif",Font.PLAIN,fontSize); /* Unfortunately, the transformation yUp applied to the Graphics2D object will cause the letters to occur upside down. Therefore, generate an upside down font which will appear correctly when drawn upside down. */ //To make the font upside down, a reflection w.r.t. the x-axis is needed. AffineTransform flip = new AffineTransform(); flip.setToScale(1,-1); //Shift the font back to the baseline after reflection. AffineTransform lift = new AffineTransform(); lift.setToTranslation(0,fontSize); flip.preConcatenate(lift); //Generate the font with the letters upside down. Font fontUpsideDown = fontCoordSys.deriveFont(flip); g2d.setFont(fontUpsideDown); //x-axis g2d.drawLine(xOffset,yOffset,xmax,yOffset); //Marks and labels for the x-axis. for (int i=xOffset+step; i<=xmax; i=i+step) { g2d.drawLine(i,yOffset-2,i,yOffset+2); g2d.drawString(String.valueOf(i),i-7,yOffset-30); } //y-axis g2d.drawLine(xOffset,yOffset,xOffset,ymax); //Marks and labels for the y-axis. s=" "; //for indention of numbers < 100 for (int i=yOffset+step; i<=ymax; i=i+step) { g2d.drawLine(xOffset-2,i,xOffset+2,i); if (i>99) { s=""; } g2d.drawString(s+String.valueOf(i),xOffset-25,i-20); } //Reset to the original font. g2d.setFont(fo); } public static void main(String[] argv) { int height = 300; ScalingExample f = new ScalingExample(height); f.setTitle("Example: scaling"); f.setSize(500,height); f.setVisible(true); } }