Drawing using the Mouse public class MousePaint extends Frame implements MouseMotionListener { private int x1, y1, x2, y2; public MousePaintII() { addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent we) { dispose(); System.exit(0); } }); addMouseMotionListener(this); setBounds(50,50,400,250); setVisible(true); } public static void main(String[] argv) { new MousePaintII(); } public void update(Graphics g) { paint(g); } public void paint(Graphics g) { g.setColor(Color.black); g.drawLine(x1, y1, x2, y2); } public void mouseDragged(MouseEvent me) { me.consume(); int x = me.getX(); int y = me.getY(); if ( x1 == 0 ) { x1 = x; } if ( y1 == 0 ) { y1 = y; } x2 = x; y2 = y; repaint(); x1 = x2; y1 = y2; } public void mouseMoved(MouseEvent me) { } }