An Array of Pointers to Class This program is an example of using an array of pointers to a class. After declaring the array, you can allocate memory for each element using the new operator. To access a member variable or a method of an element, you can use the -> operator: #include using namespace std; class CSquare { public: double Side; CSquare() : Side(0.00) {} CSquare(double side) : Side(side) { } ~CSquare() { } double getSide() const { return Side; } void setSide(const double s) { if( s <= 0 ) Side = 0.00; else Side = s; } double Perimeter() { return Side * 4; } double Area() { return Side * Side; } }; int main() { CSquare *sqr[4]; sqr[0] = new CSquare; sqr[0]->setSide(24.55); sqr[1] = new CSquare; sqr[1]->setSide(15.08); sqr[2] = new CSquare; sqr[2]->setSide(8.212); sqr[3] = new CSquare; sqr[3]->setSide(202.24); cout << "Squares Characteristics" << endl; cout << "Square 1" << endl; cout << "Side: " << sqr[0]->getSide() << endl; cout << "Perimeter: " << sqr[0]->Perimeter() << endl; cout << "Area: " << sqr[0]->Area() << endl; cout << "Square 2" << endl; cout << "Side: " << sqr[1]->getSide() << endl; cout << "Perimeter: " << sqr[1]->Perimeter() << endl; cout << "Area: " << sqr[1]->Area() << endl; cout << "Square 3" << endl; cout << "Side: " << sqr[2]->getSide() << endl; cout << "Perimeter: " << sqr[2]->Perimeter() << endl; cout << "Area: " << sqr[2]->Area() << endl; cout << "Square 4" << endl; cout << "Side: " << sqr[3]->getSide() << endl; cout << "Perimeter: " << sqr[3]->Perimeter() << endl; cout << "Area: " << sqr[3]->Area() << endl; return 0; }