A base pointer to access derived objects #include using namespace std; class BaseClass { int i; public: void setInt(int num) { i = num; } int getInt() { return i; } }; class derived: public BaseClass { int j; public: void setJ(int num) { j = num; } int getJ() { return j; } }; int main() { BaseClass *baseClassPointer; derived d; baseClassPointer = &d; // BaseClass pointer points to derived object // access derived object using BaseClass pointer baseClassPointer->setInt(10); cout << baseClassPointer->getInt() << " "; return 0; }