469 lines
12 KiB
JavaScript
469 lines
12 KiB
JavaScript
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/**
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* Binary search tree.
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*
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* @example
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* var BST = require('path-to-algorithms/src/data-structures'+
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* '/binary-search-tree');
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* var bst = new BST.BinaryTree();
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*
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* bst.insert(2000);
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* bst.insert(1989);
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* bst.insert(1991);
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* bst.insert(2001);
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* bst.insert(1966);
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*
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* var node = bst.find(1989);
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* console.log(node.value); // 1989
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*
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* var minNode = bst.findMin();
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* console.log(minNode.value); // 1966
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*
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* var maxNode = bst.findMax();
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* console.log(maxNode.value); //2001
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*
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* @module data-structures/binary-search-tree
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*/
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(function (exports) {
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'use strict';
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/**
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* Node of the tree.
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*
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* @public
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* @constructor
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* @param {Number|String} value Value of the node.
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* @param {Node} left Left sibling.
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* @param {Node} right Right sibling.
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* @param {Node} parent Parent of the node.
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*/
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exports.Node = function (value, left, right, parent) {
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/**
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* @member {Number|String}
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*/
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this.value = value;
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this._left = left;
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this._right = right;
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this._parent = parent;
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};
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/**
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* Binary tree.
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*
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* @public
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* @constructor
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*/
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exports.BinaryTree = function () {
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this._root = null;
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};
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/**
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* Inserts a node into the binary search tree.<br><br>
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* Time complexity: O(log N) in the average case
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* and O(N) in the worst case.
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*
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* @public
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* @method
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* @param {Number|String} value Node value.
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* @param {Node} current Current node.
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*/
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exports.BinaryTree.prototype.insert = function (value, current) {
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if (this._root === null) {
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this._root = new exports.Node(value, null, null, null);
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return;
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}
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var insertKey;
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current = current || this._root;
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if (current.value > value) {
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insertKey = '_left';
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} else {
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insertKey = '_right';
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}
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if (!current[insertKey]) {
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current[insertKey] = new exports.Node(value, null, null, current);
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} else {
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this.insert(value, current[insertKey]);
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}
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};
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/**
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* In-order traversal from the given node.
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*
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* @private
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* @param {Node} current Node from which to start the traversal.
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* @param {Function} callback Callback which
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* will be called for each traversed node.
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*/
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exports.BinaryTree.prototype._inorder = function (current, callback) {
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if (!current) {
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return;
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}
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this._inorder(current._left, callback);
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if (typeof callback === 'function') {
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callback(current);
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}
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this._inorder(current._right, callback);
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};
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/**
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* In-order traversal of the whole binary search tree.
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*
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* @public
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* @method
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* @param {Function} callback Callback which will be
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* called for each traversed node.
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*/
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exports.BinaryTree.prototype.inorder = function (callback) {
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return this._inorder(this._root, callback);
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};
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/**
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* Post-order traversal from given node.
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*
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* @private
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* @param {Node} current Node from which to start the traversal.
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* @param {Function} callback Callback which will
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* be called for each traversed node
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*/
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exports.BinaryTree.prototype._postorder = function (current, callback) {
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if (!current) {
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return;
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}
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this._postorder(current._left, callback);
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this._postorder(current._right, callback);
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if (typeof callback === 'function') {
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callback(current);
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}
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};
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/**
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* Post-order traversal of the whole tree.
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*
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* @public
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* @param {Function} callback Callback which
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* will be called for each traversed node.
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*/
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exports.BinaryTree.prototype.postorder = function (callback) {
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return this._postorder(this._root, callback);
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};
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/**
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* Pre-order traversal of the tree from given node.
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*
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* @private
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* @param {Node} current Node from which to start the traversal.
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* @param {Function} callback Callback which
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* will be called for each traversed node.
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*/
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exports.BinaryTree.prototype._preorder = function (current, callback) {
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if (!current) {
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return;
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}
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if (typeof callback === 'function') {
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callback(current);
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}
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this._preorder(current._left, callback);
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this._preorder(current._right, callback);
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};
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/**
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* Pre-order preorder traversal of the whole tree.
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*
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* @public
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* @param {Function} callback Callback which will
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* be called for each traversed node.
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*/
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exports.BinaryTree.prototype.preorder = function (callback) {
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return this._preorder(this._root, callback);
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};
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/**
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* Finds a node by it's value.<br><br>
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* Average time complexity: O(log N).
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*
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* @public
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* @param {Number|String} value of the node which should be found.
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*/
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exports.BinaryTree.prototype.find = function (value) {
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return this._find(value, this._root);
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};
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/**
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* Finds a node by it's value in a given sub-tree.
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* Average time complexity: O(log N).
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*
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* @private
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* @param {Number|String} value of the node which should be found.
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* @param {Node} current node to be checked.
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*/
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exports.BinaryTree.prototype._find = function (value, current) {
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if (!current) {
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return null;
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}
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if (current.value === value) {
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return current;
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}
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if (current.value > value) {
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return this._find(value, current._left);
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}
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if (current.value < value) {
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return this._find(value, current._right);
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}
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};
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/**
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* Replaces given child with new one, for given parent.
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*
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* @private
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* @param {Node} parent Parent node.
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* @param {Node} oldChild Child to be replaced.
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* @param {Node} newChild Child replacement.
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*/
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exports.BinaryTree.prototype._replaceChild =
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function (parent, oldChild, newChild) {
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if (!parent) {
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this._root = newChild;
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if (this._root !== null){
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this._root._parent = null;
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}
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} else {
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if (parent._left === oldChild) {
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parent._left = newChild;
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} else {
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parent._right = newChild;
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}
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if (newChild) {
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newChild._parent = parent;
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}
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}
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};
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/**
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* Removes node from the tree. <br><br>
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* Average runtime complexity: O(log N).
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*
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* @public
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* @param {Node} node to be removed
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* @returns {Boolean} True/false depending
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* on whether the given node is removed.
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*/
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exports.BinaryTree.prototype.remove = function (node) {
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if (!node) {
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return false;
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}
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if (node._left && node._right) {
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var min = this._findMin(node._right);
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var temp = node.value;
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node.value = min.value;
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min.value = temp;
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return this.remove(min);
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} else {
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if (node._left) {
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this._replaceChild(node._parent, node, node._left);
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} else if (node._right) {
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this._replaceChild(node._parent, node, node._right);
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} else {
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this._replaceChild(node._parent, node, null);
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}
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return true;
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}
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};
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/**
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* Finds the node with minimum value in given sub-tree.
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*
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* @private
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* @param {Node} node Root of the sub-tree.
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* @param {Number|String} current Current minimum value of the sub-tree.
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* @returns {Node} Node with the minimum value in the sub-tree.
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*/
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exports.BinaryTree.prototype._findMin = function (node, current) {
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current = current || { value: Infinity };
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if (!node) {
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return current;
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}
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if (current.value > node.value) {
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current = node;
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}
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return this._findMin(node._left, current);
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};
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/**
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* Finds the node with maximum value in given sub-tree.
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*
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* @private
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* @param {Node} node Root of the sub-tree.
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* @param {Number|String} current Current maximum value of the sub-tree.
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* @returns {Node} Node with the maximum value in the sub-tree.
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*/
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exports.BinaryTree.prototype._findMax = function (node, current) {
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current = current || { value: -Infinity };
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if (!node) {
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return current;
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}
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if (current.value < node.value) {
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current = node;
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}
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return this._findMax(node._right, current);
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};
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/**
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* Finds the node with minimum value in the whole tree.
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*
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* @public
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* @returns {Node} The minimum node of the tree.
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*/
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exports.BinaryTree.prototype.findMin = function () {
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return this._findMin(this._root);
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};
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/**
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* Finds the node with maximum value in the whole tree.
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*
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* @public
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* @returns {Node} The maximum node of the tree.
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*
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*/
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exports.BinaryTree.prototype.findMax = function () {
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return this._findMax(this._root);
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};
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/**
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* Checks if a given node is balanced.
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*
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* @private
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* @param {Node} current Node to have balance checked.
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* @returns {Boolean} Boolean of whether or not provided node is balanced.
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*/
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exports.BinaryTree.prototype._isBalanced = function (current) {
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if (!current) {
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return true;
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}
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return this._isBalanced(current._left) &&
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this._isBalanced(current._right) &&
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Math.abs(this._getHeight(current._left) -
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this._getHeight(current._right)) <= 1;
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};
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/**
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* Returns whether the BST is balanced.
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*
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* @public
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* @returns {Boolean} Whether the tree is balanced or not.
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*/
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exports.BinaryTree.prototype.isBalanced = function () {
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return this._isBalanced(this._root);
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};
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/**
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* Finds the diameter of the binary tree.
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*
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* @public
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* @returns {Number} The longest path in the BST.
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*/
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exports.BinaryTree.prototype.getDiameter = function () {
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var getDiameter = function (root) {
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if (!root) {
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return 0;
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}
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var leftHeight = this._getHeight(root._left);
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var rightHeight = this._getHeight(root._right);
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var path = leftHeight + rightHeight + 1;
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return Math.max(path, getDiameter(root._left), getDiameter(root._right));
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}.bind(this);
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return getDiameter(this._root);
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};
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/**
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* Returns the height of the tree.
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*
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* @public
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* @returns {Number} The height of the tree.
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*/
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exports.BinaryTree.prototype.getHeight = function () {
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return this._getHeight(this._root);
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};
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/**
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* Recursive worker function for getHeight()
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*
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* @private
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* @param {Node} node Node at current recursive frame.
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* @returns {Number} Height of the Node in the parameter.
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*/
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exports.BinaryTree.prototype._getHeight = function (node) {
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if (!node) {
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return 0;
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}
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return 1 + Math.max(this._getHeight(node._left),
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this._getHeight(node._right));
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};
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/**
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* Finds the lowest common ancestor of two nodes.
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*
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* @public
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* @param {Node} firstNode First node to be considered when checking
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* for ancestor.
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* @param {Node} secondNode Second node to be considered when checking
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* for ancestor.
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* @returns {Node} The lowest common ancestor of the two nodes or null.
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*/
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exports.BinaryTree.prototype.lowestCommonAncestor =
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function (firstNode, secondNode) {
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return this._lowestCommonAncestor(firstNode, secondNode, this._root);
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};
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/**
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* Obtains the lowest common ancestor for the given nodes.
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*
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* @private
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* @param {Node} firstNode First node to be considered when checking
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* for ancestor.
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* @param {Node} secondNode Second node to be considered when checking
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* for ancestor.
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* @param {Node} current Current node.
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* @returns {Node} The lowest common ancestor of the two nodes or null.
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*/
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exports.BinaryTree.prototype._lowestCommonAncestor =
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function (firstNode, secondNode, current) {
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var firstNodeInLeft = this._existsInSubtree(firstNode, current._left);
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var secondNodeInLeft = this._existsInSubtree(secondNode, current._left);
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var firstNodeInRight = this._existsInSubtree(firstNode, current._right);
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var secondNodeInRight = this._existsInSubtree(secondNode, current._right);
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if ((firstNodeInLeft && secondNodeInRight) ||
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(firstNodeInRight && secondNodeInLeft)) {
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return current;
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}
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if (secondNodeInLeft && firstNodeInLeft) {
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return this._lowestCommonAncestor(firstNode, secondNode, current._left);
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}
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if (secondNodeInRight && secondNodeInLeft) {
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return this._lowestCommonAncestor(firstNode, secondNode, current._right);
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}
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return null;
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};
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/**
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* Checks if a given node exists in a subtree.
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*
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* @private
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* @param {Node} node Node to check for.
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* @param {Node} root Root node of a given subtree.
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* @returns {Node} The lowest common ancestor of the two nodes or null.
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*/
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exports.BinaryTree.prototype._existsInSubtree = function (node, root) {
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if (!root) {
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return false;
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}
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if (node === root.value) {
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return true;
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}
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return this._existsInSubtree(node, root._left) ||
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this._existsInSubtree(node, root._right);
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};
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})(typeof window === 'undefined' ? module.exports : window);
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