57 lines
1.4 KiB
C#
57 lines
1.4 KiB
C#
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Set interval and event handler for DispatcherTimer
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<Window x:Class="WpfApplication1.Window1"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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Title="KeyboardInput" Height="320" Width="450">
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<Grid>
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</Grid>
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</Window>
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//File:Window.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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using System.Diagnostics;
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namespace WpfApplication1
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{
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public partial class Window1 : System.Windows.Window
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{
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DispatcherTimer dt = new DispatcherTimer();
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public Window1()
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{
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InitializeComponent();
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dt.Interval = TimeSpan.FromSeconds(0.5);
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dt.Tick += new EventHandler(dt_Tick);
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dt.Start();
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}
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void dt_Tick(object sender, EventArgs e)
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{
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if ((Keyboard.Modifiers & ModifierKeys.Control) != 0)
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{
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Console.WriteLine("ModifierKeys.Control");
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}
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bool homeKeyPressed = Keyboard.IsKeyDown(Key.Home);
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Debug.WriteLine("Home pressed: " + homeKeyPressed);
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}
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}
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}
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